Spectral

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Add RGB LED illumination to your games and applications made with Unreal Engine. Spectral adds RGB LED illumination on devices on all supported brands (e.g. Logitech, Corsair) instead of only the devices of a specific brand.

  • Supported Platforms
  • Supported Engine Versions
    4.19

Description


Add RGB LED illumination to your games and applications made with Unreal Engine. Spectral adds RGB LED illumination on devices on all supported brands (e.g. Logitech, Corsair) instead of only the devices of a specific brand.

The Spectral plugin for Unreal Engine has support for both Blueprints visual scripting and C++ programming. Using Blueprints, you can easily add support for RGB LED illumination to your games and applications or you can use the power of C++ to implement more advanced effects. All Blueprint nodes and C++ methods are documented with Blueprint node tooltips and C++ IntelliSense support to easily understand how it works. 

Technical Details


Features:

  •  Set color/brightness for LEDs on devices made by supported brands
  •  Brand agnostic (works with devices from multiple brands) 

Code Modules:

  •  Spectral - Runtime 

Number of Blueprints: 10

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Windows (fails silently on other platforms)

Supported Target Build Platforms: Windows (fails silently on other platforms)

Documentation: https://jonathanpotts.github.io/Spectral/unreal-engine/

Important/Additional Notes: Can only control LEDs on Windows (fails silently on other platforms). Logitech Gaming Software must be running with "Allow games to control illumination" setting enabled for Spectral to work on Logitech devices. Corsair Utility Engine (CUE) must be running for Spectral to work on Corsair devices.

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