Space Shooter 2D Kit

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The Space Shooter 2D Kit is an easy to use template for creating top down space shooter type of games in 2D! The template is created using Blueprints, is fully documented and allows easy customization.

  • Supported Platforms
  • Supported Engine Versions
    4.18-4.19

Description


Demo Video and Website


The Space Shooter 2D Kit is an easy to use template for creating top down space shooter type of games in 2D!


Supports both PC and mobile platforms. Full gamepad support.

The template is created using Blueprints, is fully documented and allows easy customization.


The player has to avoid and shoot enemies while collecting several pickups (nukes, shields and more).

The game includes multiple types of enemies, which can easily be extended.

Example animations, sound effects and background music are provided.


For a more detailed list of features see below.


The template is maintained and open for suggestions. To get in touch, please refer to the website.


Credits:

Art by Kenney:

Space Shooter Redux pack

Space Shooter Extension pack

Sound effects by Kenney:

Kenney Game Assets 2 pack

Digital Audio pack

Music by Juhani Junkala:

5 Chiptunes

Technical Details



Player

  • Fire modes (tap, hold, automatic)
  • Ammo system (unlimited option)
  • Nukes


Environment

  • Scrolling background


Enemies

  • Fire (homing) projectiles and evade
  • Define more enemies using enum, property structs and Data Table
  • Custom property examples: Health, Score, Speed and Skills


Health System

  • Shared by player and enemies
  • Custom health properties
  • Health regen


Pickups

  • Health
  • Nuke
  • Shield
  • Weapon ammo
  • Weapon upgrade
  • Score multiplier


Spawning System

  • Wave spawner (waves of enemies)
  • Max enemies in level spawner (e.g. max of 2 meteors at any time)
  • Pickup spawner with spawns/minute (chance based)
  • Easily extended for any class


HUD

  • Current health / max health
  • Current ammo / max ammo
  • Current score and multiplier
  • Nukes ammo
  • Game over screen


UI

  • Main menu
  • Pause menu


Save Game

  • High score
  • Easily extended


Number of Sounds: 9

Number of Blueprints: 23

Number of Data Tables: 2

Number of Flipbooks: 7

Number of Materials: 1

Number of Sprites: 29

Number of Structures: 12

Number of Widget Blueprints: 6

 

Supported Development/Target Build Platforms: PC and Mobile

Documentation: here

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