Space Horde - Classic Alien

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Some classic Aliens ready for any game.

  • Supported Platforms
  • Supported Engine Versions
    4.12-4.18

Description


Some classic Aliens ready for any game.


Animated character with optimized polygon count:

- LOD0: 6K verts

- LOD1: 3K verts

- LOD2: 1.5K verts


PBR set of 4K textures: Albedo, Metallic, Roughness, Transparency, Occlusion, Emission and Normal maps


3 types of bodies (morph targets)


Meshes:

  • body mesh (with morph targets for body types) with 4 texture variations
  • helmet (uses body textures)
  • boots (uses body textures)


Fully rigged characters with 14 animations and setup to use re-targeted animations from humanoid skeleton.


Includes blendshapes for facial expressions (LOD0).


Sketchfab: https://skfb.ly/69JnV

Technical Details


Scaled to Epic skeleton: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: (Yes)

Number of characters: 1 (with 4 textures and thee variations controlled by morph targets)

Vertex counts of characters:

  • LOD0: 6K verts
  • LOD1: 3K verts
  • LOD2: 1.5K verts

Texture Resolutions: 4096x4096

Number of Animations: 14

Animation types (Root Motion/In-place): both

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