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Some classic Aliens ready for any game.
Animated character with optimized polygon count:
- LOD0: 6K verts
- LOD1: 3K verts
- LOD2: 1.5K verts
PBR set of 4K textures: Albedo, Metallic, Roughness, Transparency, Occlusion, Emission and Normal maps
3 types of bodies (morph targets)
Fully rigged characters with 14 animations and setup to use re-targeted animations from humanoid skeleton.
Includes blendshapes for facial expressions (LOD0).
Scaled to Epic skeleton: (Yes)
Rigged to Epic skeleton: (Yes)
Number of characters: 1 (with 4 textures and thee variations controlled by morph targets)
Vertex counts of characters:
Texture Resolutions: 4096x4096
Number of Animations: 14
Animation types (Root Motion/In-place): both