You must sign in before using shopping cart.Sign In
Food and Drink, Snacks and Candy for ArchViz, VR Device or Mobile Device use. Low-Poly with LODs and Performance-Saving Materials.
As there is not so much to work with yet on Unreal Engine 4 Marketplace in this field, we at KSS-Software have created a Low-Poly / VR / Mobile compatible asset pack for developers out there.
Martin C., our talented associate from the UK, has built this pack from scratch and invented all the labels, brands and logos for snacks, cans, bottles and packages. You can use these assets for ArchViz, VR Device, Mobile Device alike, because the triangle counts are low and there are 1 to 3 automatically generated LODs for each prop (depends on size).
There are snacks like chips, crisps, chocolate and muesli bars, there are burgers, steaks and vegetables, and there are softdrinks in cans and bottles.
There are also damaged versions of those objects. We are supporting all engine versions from 4.18 to 4.20.
We are looking forward to your comments!
Collision: Only automatically generated for all items
Vertex Count: Between 152-180 for small objects, and 331-2033 (LOD0) for all items except for burgers (2106-2741) and burger plate (13132 LOD0)
LODs: 1-3 Depending on size of objects; large objects, 3 LODs, small objects 1-2 LODs
Number of Meshes: 63
Number of Materials and Material Instances: 75 Mobile MInstances, 79 VR/PC MInstances, 3 Master Materials
Number of Textures: 234
Supported Development Platforms: PC, Mobile, VR
Supported Target Build Platforms: PC, Mobile, VR
Support-E-Mail: 54959kss @ gmail com