Skeleton Army

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4 Animated skeleton characters and 4 not animated skeletons in poses. Prefect to make evil army for first person and third person games.

  • Supported Platforms
  • Supported Engine Versions
    4.12-4.20

Description


Preview: http://youtu.be/u_CSzJm9-L4

1.Skeleton Warlord character, 45 animations http://youtu.be/u_CSzJm9-L4
2.Skeleton Sorcerer character, 47 animations http://youtu.be/72t40YiXOS4
3.Skeleton Archer character, 48 animations http://youtu.be/wH8ngik87Mo
4.Skeleton Footman character, 46 animations http://youtu.be/toRXHRZ4rws
5. Skeleton T-pose prop
6. Skeleton Lying prop
7. Skeleton Standing prop
8. Skeleton Sitting prop

Skeleton - 7,292 polygons, 13,676 triangles, 7,200 vertexes.
skeletons with armor, and weapons about - 8,000 - 10,000 polygons, 15,00-18,000 triangles, 8,000-10,00 vertexes.

Rig has 39-49 bones.

Technical Details


Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Number of characters: 5 (skeletons and bow)
Vertex counts of characters: 8,000-10,00
Number of meshes: 12 skeleton and weapons
Number of Textures: 29 diffuse, specular, metallic, opacity and normals
Texture Resolutions: 2048x2048, 1024x1024, 512x512
Number of Materials and Material Instances: 12 Materials
Number of Animations: 45-48 animations per character.
Animation types: on place animations
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic :))

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