Skeleton Army

Average Rating:  
X Rating Failed

4 Animated skeleton characters and 4 not animated skeletons in poses. Prefect to make evil army for first person and third person games.

  • Supported Target Platforms
  • Supported Engine Versions



1.Skeleton Warlord character, 45 animations
2.Skeleton Sorcerer character, 47 animations
3.Skeleton Archer character, 48 animations
4.Skeleton Footman character, 46 animations
5. Skeleton T-pose prop
6. Skeleton Lying prop
7. Skeleton Standing prop
8. Skeleton Sitting prop

Skeleton - 7,292 polygons, 13,676 triangles, 7,200 vertexes.
skeletons with armor, and weapons about - 8,000 - 10,000 polygons, 15,00-18,000 triangles, 8,000-10,00 vertexes.

Rig has 39-49 bones.

Technical Details

Scaled to Epic skeleton: No

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes

Number of characters: 5 (skeletons and bow)

Vertex counts of characters: 8,000-10,00

Number of meshes: 12 skeleton and weapons

Number of Textures: 29 diffuse, specular, metallic, opacity and normals

Texture Resolutions: 2048x2048, 1024x1024, 512x512

Number of Materials and Material Instances: 12 Materials

Number of Animations: 45-48 animations per character.

Animation types: on place animations

Intended Platform: PC / MAC / XBox1 / PS4

Platforms Tested: PC

Documentation Included: Yes

Important\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic :))



Previous Next
  • Edit
  • Preview
  • Help
Login to comment
X Report this Comment
X Attention

X Edit this Comment
  • Edit
  • Preview
  • Help
X Remove this Comment

Are you sure you want to remove this comment?

X Attention