Skeletal Horse

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Animated skeletal horse in poor armor. Prefect for FPS and third person games. Uses same rig and animations as my Horse for Heroes.

  • Supported Platforms
  • Supported Engine Versions



Can be used with or without armor.
Body 15,155 polygons, 15,458 verts. and 30,094 triangles.
LOD version has 7,565 polygons, 7,938 verts. and 15,048triangles.
Armor combined from 6 parts (reins, harness, skirt, saddle, blanket and stirrups) and has 9,746 polygons, 9.997 verts. and 19,356 triangles.
LOD version has 5,616 polygons, 5,857 verts. and 11,212 triangles.
Horse rig has 37 bones.
Horseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.

Technical Details

Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of characters: 1
Vertex counts of characters: 15,458 (LOD 7,938 vertexes),
Texture Resolutions: 4096x4096
Number of Animations: 36 animations (animations list on YouTube description page).
Animation types: 23 place animations and 13 animations with root motion data
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup,
Physics Asset setup included (good one :))
LOD versions included
3D MAX 2009 file with rigged character included
Blueprint of modular character included



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