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Set of six low poly Victorian light-poles with hand-painted texture.
Set of six low poly Victorian light-poles with hand-painted texture. With emission mask
Polycount pole 1: 616 tris
Polycount pole 2: 1024 tris
Polycount pole 3: 300 tris
Polycount pole 4: 960 tris
Polycount pole 5: 660 tris
Polycount pole 6: 712 tris
Collision: Automatically generated
6 x Diffuse color: 2048 x 2048 pixels
6 x Emission mask: 2048 x 2048 pixels
Emission can be turned off in the material blueprint. I'm not an advanced Unreal Engine user but I can imagine it is not hard to add a global switch for all lights.