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System can be used for any type of game, quest/dialogue and statistic nodes are easily usable in any blueprint.
Dialogue/quest and player statistics example in documentation and in project.
13 Widgets, 5 Structures, 2 data tables, 1 enumeration, 1 actor component, 10 Blueprints, 48 functions, 27 macros.
Input: "j" key to open/close journal, in dialogues we can choose in component which key do we want to press to start dialogue.
We can play with nodes like find quests/get quests states to create an advanced dialogue tree with consequences.
Network Replicated: No
Supported Development Platforms: Any platform
Supported Target Build Platforms: Any build platform
If you have any questions, comment below or contact me at firstname.lastname@example.org