Scaled to Epic skeleton: No Physically-Based Rendering:Yes Texture Size (please list textures for each resolution): 2048x2048 Collision: (Yes, custom) Vertex Count: From ~1000(LOD0) to ~120 (LOD3) LODs: 3 Number of Meshes: 12 Number of Materials and Material Instances: 2 materials, 12 material instances Number of Textures: 36 Intended Platform: Windows Platforms Tested: Windows Documentation Included: No