Ships and Rocks

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Environment. 9 modular galleons, Chinese vessel, Shipwreck, rocks, reef and foliage... Over 180 models

  • Supported Target Platforms
  • Supported Engine Versions


CHRISTMAS UPDATE! (19.12.2018) - 4 anchors! Preview them here:

UPDATED (14.11.2018)

UPDATED (19.10.2018)

UPDATED (23.07.2018)

UPDATED (26.06.2018)

UPDATED (04.04.2018)

Update (animated galleon):

Short video (old trailer):

Tutorial (quite old):

This package consists of over 180 meshes (including 5 Blueprints), 118 materials (66 materials, 48 Instances, 4 decals), all of them are parametric, 1 particle system, one sound asset (trailer soundtrack) , 185 Textures. Pack features Chinese Junk, merged galleon with rigging, 9 segments of the modular galleon (in the map you can move entire segments and align differently sterns, bows and middles, creating overall 9 combinations of the ships (use snapping 500 and world coordinates to move them). One ship is merged and animated (5 animations). Ships use are removing water from interior of a ship, realistic water material with 4 different types of waves, glowing glass material, tessellated terrain material. The pack contains an environment which gives an idea on how the models can be used.

Technical Details


  • 118 materials (66 materials, 48 Instances, 4 decals) - parametric, some allow for vertex painting, among them water material with dynamic tessellation, 4 interlacing waves and pixel depth gradient.
  •  180 meshes:anchors, steering wheels, galleons (in segments + sails with cloth simulation and MERGED ONE), boats, foliage (bushes, flowers, water plant, bamboo, grass), rocks (several types), coral reef meshes, wooden assets (barrel, trims, posts, masts...), fishing nets, cannon, glass spheres, ropes, metal grates and more.
  • Full merged galleon with the rigging and animated sails
  • 5 Blueprints: Assets emitting light and spline rope.
  • 1 particle system: Bubbles
  • 185 Textures (Texture sizes: 256-4k.)

Scaled to Epic skeleton: Yes, tested with the "3rd person game" project

Collision: Yes, mostly custom, some rocks use generated collision.

Vertex Count: Medium, Optimized tessellation for water and terrain, Merged ship is quite high, use with care!

LODs: Several assets have LOD's (rocks, cannons, barrels, foliage, planks, boats, reef assets)

Number of Meshes: 180

Number of Materials: 118 (Material Instances: 48)

Number of Textures: 185

Additional Notes: Sails are done with cloth simulation (damaging fps), use with care! Custom value of the depth pass (stencil number 253) removes the water from the interior of the ship - see the map as an example.

To enable the water removing go to the edit/project settings/Engine-Rendering/Postprocessing/Custom Depth-Stencil Pass and enable with stencil!



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