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Shapefiles are widely used in Geographic Information Systems (GIS) to store geographic data.
Shapefile Reader exposes functions to read SHP, SHX, and DBF shapefile formats with the Unreal Engine.
The plugin is developed as C++ blueprints allowing an easy access to the functions from C++ and from blueprints.
Number of Blueprints: 0
Number of C++ Classes: 3
Network Replicated: No
Supported Development Platforms: Windows, Linux, MacOS
Supported Target Build Platforms: Windows, Linux, MacOS