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This toolkit is designed for beginner to intermediate developers that want to make a role playing game. The RPG Engine Toolkit is a database driven RPG solution.
Demo Project & Documentation: Needed Example Project Files and Docs
Tutorials: Tutorial And Overview
Updated info found HERE
NOTE: Gumroad has changed their policy of files sizes avaliable for free items so the link to the demo files can be found in the Demo Project & Documentation link. Apologies for the misunderstandings. Also 4.21 has to be accepted by epic before it appears in the launcher.
Version 4.0 has been submitted as of 4.21. This new update to the system brings a Turn Based Battle System, Full Character Customization Implementation, Sneaking mechanics, Field Actions, Archived Action Battle Code from Early January Previews before the switch to Turn Based. Better animation notify operations, optimized blueprint code for better frame rate. Modular widget objects to help build interfaces slightly faster. The addition of Interaction Objects to be used for Resource Point, Save Points, etc. All interfaces have been recreated with end user changes in mind to make it easier for you to make changes to the interface to make it your own. Skills and Abilities have been removed from the database and now exist as Data Assets in the content browser to add easier flexability to skill creation.
Support and updates:
As I find better and innovative ways to improve the system I will release more updates to this system.
RPG Database Manager: C# Application
The database manager is used to create Items, Weapon, Armor, Actor definitions. You can also define classes with customizable stat progression. Extended sections of the manager includes defining monster groups, Map listing, as well as defining default settings and initial party makeup.
Event flows can also be created and branched for decision making. The modular building allows you to create a building layout in layers and generate them in editor.
The RPG Engine Toolkit:
Houses the RPG Data Manage the main interface to the database. With this are smart objects for world creation, AI Mob, NPC AI, PC Hero, Character Generator, Battle and Roaming AI, Battle Logic, NPC Crowd Spawner,Monster spawner, Zones Triggers,Treasure Chest,Cut Scene Actors,Hover Board, and Spell Example, NPC Point of interest and many more.
Platforms Tested: Windows
Updates: Please work on a separate copy of the plugin as updates to the engine can overwrite your engine changes. So please copy the plugin to your local project to keep your engine edits.
As always if you are stuck hit me up on my facebook page or via email. Comments on the store do not notify me. I'm always online so let me know. Happy developing!
With the release of 4.0 I bring a cleaner looking demo area that has more explained and better more in-dept videos covering the aspects of all the blueprint side elements.