nullpo -
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I used this very same project to sell this Roguelike game on the Japanese market. Compared to my multiplayer asset, this has many more functions and templates which makes it a full game.

  • Supported Platforms
  • Supported Engine Versions



100% Blueprint ready multiplayer sample game project which has all the parts and functions ready to let you create your own multiplayer game with it.


• Ready to go multiplayer system

• AI Bots 100% Blueprints which work in multiplayer as well

• Multiplayer Inventory

• Menu Settings for Sound and more

• UMG Damage and Health bar

• Random Dungeon generation

• Item Pick Up System

• Item Drop System

• Fight System with Damage

• Trap Functions

• LevelUp Experience System

• Procedural Dungeon Creating System

• UMG marker system

• Boss Enemy System

• Multiple types of enemy systems

• Gamepad compatible

• Textures for game : 30

Technical Details

Number of Blueprints : 74

List of Features:

2D_SoundManager :2D sound manager system

3D_SoundManager :3D sound manager system

AICharacter_Controller : Control over AI's attacks

EnemyCharacter : Handles the base of enemy AI

AIInterface : Enemy AI's interface

AnimeInterface : Animation interface of the character

BTS_VisionCheck : Handles enemy AI's vision check

BTT_Attack : Attack start for enemy AI

BTT_SetWalkSpeed : Adjusting the movement speed for enemy AI

BTT_WanderToPoint : Control over random movements for enemy AI

PlayerCharacter : Handles the player character


Input: Xbox Gamepad, Keyboard, Mouse

Network Replicated: Yes

Supported Development Platforms: Windows,Mac,Linux

Supported Target Build Platforms: Windows,Mac,Linux

sample :

Forum :



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