Rodents: Rabbit Squirrel and Rat

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Add interactive Rodents (Rabbits, Squirrels, & Rats) to your game environments. Built in enemy avoidance, drag and drop easy.

  • Supported Platforms
  • Supported Engine Versions
    4.10-4.18

Description


Preview: https://www.youtube.com/watch?v=zkItxtE6DA4

Tech Demo: https://www.youtube.com/watch?v=sH1MWckiJyQ

Enemy Avoidance: https://www.youtube.com/watch?v=PrD4gUy2QvA


These Rodents will move to random Path Nodes that you place around your levels, taking breaks to rest and feed. They are set-up to utilize the Perception system, Behavior Trees and Blackboards. You can add an "Enemy Tag" to any actors in your levels and these Rodents will actively avoid those "enemies". These Rodents will keep track of all enemy's in their perception range and run from the nearest enemy, this makes enemy switching very smooth. You can also play as a Rabbit, Squirrel or Rat.

Rodents was made to be very easy to set up. Just drag and drop some Rodent Path Nodes into your levels, drag in some Rodents, and add an Enemy Tag to any actor you want these Rodents to avoid. It's just that easy.

For More videos, information and discussion visit our Forum Thread.

Technical Details


Rodents v1.0 Includes:

  • (3) Rigged and Animated Skeletal Meshes (Rabbit, Squirrel & Rat)
  • (63) Animations
  • (6) Animation Blueprints (NPC, and PlayAs)
  • (6) Character Blueprints with 2 Parent Classes
  • (2K) Textures and Materials
  • (3) Physics Assets
  • 2D Movement BlendSpaces
  • LOD's
  • Perception based enemy avoidance
  • (3) AI Controllers
  • (3) Behavior Trees
  • (3) Blackboards
  • Overview map with setup information

Scaled to Epic skeleton: Yes

Rigged: Yes

Animated: Yes

Number of characters: 3

Vertex counts of characters: Rabbit (2628-734), Squirrel (4394-963), Rat (4252-831)

Texture Resolutions: 2048 X 2048

Number of Animations: 63

Supported Development Platforms: (Windows)

Important/Additional Notes: For More videos, information and discussion visit our Forum Thread.

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