RockFace Substance Pack V1.1

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Harness the power of Substance for all of your rock material needs!

  • Supported Platforms
  • Supported Engine Versions


Example videos:


What is a Substance Material?:

A substance material is a procedural texture generator, created using the tool Substance Designer. What that means for this is a substance material that I have created that generates rock surfaces for you to use for cliff surfaces, cave walls etc..

While this pack comes with 15 preset rock surfaces, you can changes the look of each of those textures at any time by opening up their substance instance controls found inside the textures folder.

Because this is a texture generator, you can set the resolution of the generated textures to any res you want all the way from tiny 32X32 up to 4K.


Reworked the material instances. Tesselation is now hooked up and there is a control for changing the tiling of the material.

Changed the example map to better display the material.

Technical Details

Requires the substance plugin in order to function.

To generate textures at 4k you will need to open your project settings, scroll down to Substance under plugins and under the cooking tap, change the Substance Engine from CPU to GPU. Then restart UE4 for the change to take effect.


  • Use the included substance parameters to generate you're own unique rock material!
  • 15 preset material instances to get you started and to show what you can create with this substance material pack.

Texture Resolutions:

  • Textures are set at 2k resolution, but this can be changed at anytime inside of the material instance.

Number of Materials: 15

Do Materials derive from a Master Material with instances as variation: (Yes)

Number of Textures: 75

Supported Development Platforms: (Windows, MAC)

Supported Target Build Platforms: (Windows,MAC)

Documentation: (



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