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This is a collection of six different revolving door blueprints and surrounding glass frames.
Each revolving door comes has two blueprint versions:
1) A fully automatic door that revolves continuously. The speed and direction of the door can be adjusted. Any actors/player that are in the doors path will be realistically pushed in the direction of the doors movement.
2) A manual revolving door which the player has to walk up to and push. It can be pushed in either direction.
The glass window frames surrounding the revolving door is a separate blueprint that includes doors that can be opened in either direction. Also included are modular pieces that allow you to build your own custom window frame if you wish.
Custom collision meshes are included for all doors and frames. Each door model comes with 2 skins: a clean skin and a dirty worn skin with edge wearing and scratches.
Texture Sizes: All textures are 4096x4096
Scaled to Epic Skeleton: Yes
Collision: Yes, Custom
Vertex Count: Vertex counts range from 900 --> 2,600. Triangle counts range from 1,000 --> 2,400
LODs: All meshes have 4 LODs
Number of Meshes: 26
Number of Materials and Material Instances: 16
Number of Textures: 47
Supported Development Platforms: PC
Supported Target Build Platforms: PC
Documentation: Comments in the Blueprints