Reversing Time System

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An easy to edit drag-and-drop system, which allows to reverse or manipulate time and rewind actors' locations in real time.

  • Supported Target Platforms
  • Supported Engine Versions


Overall preview (ReverseTime - Actor preview):

ReverseTime - AI preview:

ReverseTime - Projectile preview:

To use it, simply drag and drop ReverseTimeVolume into your level and connect it with one or more ReverseTimeActors. Both Volume and Actor are easy to edit - set their parameters at your discretion.

Technical Details

Number of Blueprints: 4 (ReverseTimeVolume, ReverseTimeActor, ReverseTimeCharacter and ReverseTimeProjectile)

List of Features: All Blueprints use default engine meshes and materials (and can be changed easily). Exemplary AIController and BehaviorTree included. Demo map included.

Intended Platform: Any
Platforms Tested: Windows, Android
Documentation Included: No



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