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40 Metal Materials created using real-world measured values for an extremely accurate look. Perfect/Shiny, Dull, Scratched, and Rusty Metals.
Use of these materials requires the Substance plugin, available for free at https://www.unrealengine.com/marketplace/substance-plugin
4 Variations: Perfect/Shiny, Dull, Dirty/Scratched, Rusty
10 Metals: Iron, Silver, Aluminum, Gold, Copper, Chromium, Nickel, Titanium, Cobalt, Platinum
Rusty and Dirty/Scratched Materials also feature procedural generation to provide a degree of randomness to the look in other instances. Game-ready at 2048 resolution, scalable to any resolution via the Substance INST settings (I will provide support if needed). Created using values measured in real-world metals, for a consistent and accurate look in any project. Good for any use, including ArchViz or asset painting. Includes Substance Archive files as well as ready-to-use Unreal materials. Please let me know if you have concerns or suggestions, so I can improve this pack to meet your needs.
Number of Materials: 40
Do Materials derive from a Master Material with instances as variation: Yes, 4 Master Materials
Number of Textures: 140
Other Files Included:
Supported Development Platforms: Windows, Mac, PS4, Xbox One
Supported Target Build Platforms: 4.18-4.20
Use of these materials requires the Substance plugin, available for free at https://www.unrealengine.com/marketplace/substance-plugin.