Ratkin Marauder

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Low polygonal game ready animated model of Ratkin Marauder with his skeleton version.

  • Supported Target Platforms
  • Supported Engine Versions


Preview: https://youtu.be/e2J535_t6Zc

Armor parts: Hood, pants, chest armor, gloves, shoulders armor.

Body: 6,713 (2,641 LOD) polygons, 13,304 (5,174 LOD) triangles and 6,907 (2,684 LOD) vertexes.

 Armor and weapons: 7,068 (3,615 LOD) polygons, 13,750 (6,331 LOD) triangles and 7,782 (3,744 LOD) vertexes. 

Skeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes. 

Rig has 66 bones. 

Textures: diffuse, specular, opacity, emisson and normals maps. 

Technical Details

Scaled to Epic skeleton: No

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of characters: 3 Blueprints and 8 skeletal meshes.

Vertex counts of characters: 14,689 (LOD 6,385 vertexes)

Texture Resolutions: 512x512, 1024x1024, 2048x2048 and 4096x4096

Number of Animations: 66 animations.

Animation types: on place animations

Intended Platform: PC / MAC / XBox1 / PS4

Platforms Tested: PC

Documentation Included: Yes 

Important\Additional Notes: PBR materials setup, 

Physics Asset setup included 

LOD version included 

3D MAX 2009 file with rigged character included

Blueprints of modular character and skeleton included

Material instances of body included

I used Character Studio 3D MAX to make animations

There are 3 different ratkin body color textures included.

Skeletal undead character version included.



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