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Post process effect for simulate rain droplets, rolling leaks and wet layer. Useful for scene with rain weather.
Visual effect for simulate rain droplets, rolling leaks and wet layer. Useful for games or scenes with rain weather. Easy to customize and using.
- Moveable droplets
- Rolling leaks
- Static droplets
- Wet layer
- Render texture size
- Moveable droplets count and intensity
- Rolling leaks count and intensity
- Static droplets intensity and tiling
- Wet layer intensity and speed
1) Add PostProcess volume to a level
2) Place BP_RainDropsRender to a level at some place where player can't see
3) Specify your post process volume in BP_RainDropsRender setting "Post Process volume"
Number of Materials: 4
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 3
Number of Particle Systems: 2
Number of Meshes: 3
Texture Resolution: 2 x 512x512, 1 x 1024x1024