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Source code accessor plugin for Unreal Editor 4. It alows to manage C++ code in beautiful Qt Creator instead of default source code editor overly tied to the UE4.
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: Installation and configuration instructions are available in README.md or by link: https://github.com/xBazilio/UE4_Win_QtCreatorSourceCodeAccess
Important/Additional Notes: if the plugin is installed from marketplace, you only need to do "Settings" section from documentaion to enable the plugin and select it as default source code editor. You still need to set up the Qt Creator project. Auto Qt Creator project set up will be added in the feauture.
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