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Procedurally generated weapon framework. That constructs the weapon mesh, name and statistics.
Procedurally generated weapon framework with over over 1000 configurations including colours mesh and projectiles.
This is fully expandable and customisable via datatables allowing for the construction of all aspects of the ranged weapon.
Procedurally generate Statistics
IMPORTANT -Please note before purchasing -
* If you experience clipping on the camera please set the "NearClipPlane=1.000000" or copy the config files from here, this is set in the config files only and cannot be carried across when adding to project.
* This pack contains basic line trace and projectile for showcase and education purposes
** Fix Update 20/06/18 - Variables and functions renamed and prefixed with PWG_ to remove conflicts when importing in to your project.
3D Models by - StuartSpeirs3D
Features: (Please include a full, comprehensive list of the features of the product)
Number of Blueprints: 3
Animations - 5 custom
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: YouTube Playlist
Important/Additional Notes: * This pack does contains Line trace and Projectile logic for educational purposes. to show exposing variables on spawn and for fun, it is not intended to be your base projectile and line trace logic **