Procedural Weapons - Guns - Alpha Class

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Procedurally generated weapon framework. That constructs the weapon mesh, name and statistics.

  • Supported Platforms
  • Supported Engine Versions
    4.16-4.19

Description


Try before you buy

Showcase Video


This is fully expandable and customisable via datatables allowing for the construction of all aspects of the ranged weapon.


Procedurally generate Statistics

  • Clip Size
  • Range
  • Weapon Class
  • Color
  • Name
  • Material Damage
  • Projectle type
  • impact
  • and so many more


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IMPORTANT -Please note before purchasing -

* If you experience clipping on the camera please set the "NearClipPlane=1.000000" or copy the config files from here, this is set in the config files only and cannot be carried across when adding to project.


* This pack does contains Line trace and Projectile logic for educational purposes. to show exposing variables on spawn and for fun, it is not intended to be your base projectile and line trace logic **



3D Models by - StuartSpeirs3D

Technical Details


Features: (Please include a full, comprehensive list of the features of the product)

  •  112 Textures 2K - 4K
  •  24 Materials
  •  25 Mesh 270 Triangles to 3415 Triangles

Number of Blueprints: 3

Animations - 5 custom

  • Rocket shoulder up
  • Rocket shoulder down
  • Rocket shoulder forward
  • Pistol up
  • Pistol down
  • Other animations displayed are epic animations

Input: Keyboard

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: YouTube Playlist

Important/Additional Notes: * This pack does contains Line trace and Projectile logic for educational purposes. to show exposing variables on spawn and for fun, it is not intended to be your base projectile and line trace logic **

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