Procedural Midi

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A plugin that allows MIDI to be used and played using procedural audio or through a MIDI device in Unreal Engine.

  • Supported Platforms
  • Supported Engine Versions
    4.12 - 4.16

詳細


Preview: youtube.com/watch?v=trBv67_Bj8I

One can finally be able to harness the power of MIDI in Unreal Engine. Musicians and engineers know how powerful it can be. MIDI is used in variety of applications from controlling robots to making synthesized music. I am unable to describe the power MIDI but wiki can briefly give you the overview.

テクニカルノート


Ability to Import/Play MIDI
Create Audio Notes Procedurally
Create Procedural Audio Note in Sound Cue Editor

Built in MIDI Device Interface
Choice between MIDI output device (ex. computer, synthesizer, etc) or generated audio playback [**]
Ability to connect external MIDI input device (ex. MIDI Keyboard, MIDI Fighter 64, any MIDI-equipped hardware) [**]
** no MIDI device support for Android and HTML5 atm

Supported Build Target Platforms: Windows, Mac, iOS, Android, Linux, and HTML5
Supported Development Platforms: Windows, Mac, and Linux [Tested with Visual Studio and Xcode]

Example Project: dropbox.com/s/gh5ym2uc3wprgia/MIDI_Project.zip?dl=0
Example Project: Updated 2/27/2017

For any assistance, please don't hesitate to contact me

Update: [4.15] 4/29/2017
-Added SimplifyNote variable for MIDI Component that lets you toggle between Note On only notes and Note On/Off notes [default: true]
-MIDI devices will output both Note On/Off Messages
- Removed MML Component
-Added ability to connect as many MIDI devices as you like [ 1 input / output per component] [1 output for global MIDI access]

[5/2/2017][4.15]
** Mac/iOS can now be installed but MIDI devices are temp disabled due to issues

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