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Automatically working Procedural Elevator System which is dynamically generates unlimited floors and user interface based on the user input.
Automatically working Procedural Elevator System.
With these Blueprints System you get an automatically working procedural elevator system, which lets you to freely configure how many floor has the elevator, define the distance between the floors, set up the elevator’s moving speed, set up the elevator’s initial floor between the floors and set up your own door movement, elevator movement and ding sound. The system working automatically and generates the control panel user interface as many button as how much floor the elevator has. Also spawn a call panel in each floor which is lets to you to call the elevator. You can use this system a very easy way and you don’t need to write any code or coding with blueprints. Just put the elevator into your level, set up the floors and speed and enjoy the automatically working elevator!
Automatic Elevator: set the number of floors, distance between floors, speed of the elevator’s, the initial floor: sets the elevator start position, door movement, elevator movement and ding sound. Dynamically generates an elevator ghost object to each floor to represent where is arrive the elevator. Dynamically generate a proper user interface to which is lets you to choose the destination floor.
3 actor blueprint
1 game mode
1 character pawn
3 Sound Wave: door movement, elevator movement, ding sound
3 Elevator mesh
1 elevator frame
6 Material Instances
5 material functions
o Resolution: 367*720, 225*224, 2048*2048