Procedural Dungeon Map Builder

Ripen -
Average Rating:  
X Rating Failed

A dungeon map generator that is built on tiles. You can easily create a dungeon by editing tiles. It is made up of 100% blueprint.

  • Supported Target Platforms
  • Supported Engine Versions
    4.20-4.21

Description


All the sets of sets and models used here were made using free content provided by Epik.

 

You can check the video for the content.

VIDEO PLAY 1

VIDEO PLAY 2

 

It is 100% blueprint-based and randomly generates maps.

The builders are made up of rooms and corridors, and doors are automatically created at the point where they connect. 

 

It only takes a few mesh and material to create a dungeon.

Each element can be easily added or subtracted and offset and size can be adjusted in the editor without having to adjust the Mesh size or Pivot.

Technical Details


Features

  •  Rooms and corridors may use different tiles.
  •  The walls can be cubed or thin.
  •  Columns between walls and walls can be installed.
  • You can adjust the size of the room and the length of the corridor.
  • You can display indexes and change the properties of tiles.
  • Draw the perimeter line where the room is created.
  • Properties of tiles can be added or subtracted.

Number of Blueprints: 14 functionalities 

Input: Keyboard, Mouse, Same usage as the Unreal Editor controller

Network Replicated: No

Supported Development Platforms: (Please include a list of platforms on which the product can be used for development)

Supported Target Build Platforms: Windows, PC

Documentation: Video Check

VIDEO PLAY 1

VIDEO PLAY 2

Comments

!

Previous Next
  • Edit
  • Preview
  • Help
Enter
Login to comment
X Report this Comment
Report
X Attention


close
X Edit this Comment
  • Edit
  • Preview
  • Help
Update
X Remove this Comment

Are you sure you want to remove this comment?

Remove
X Attention