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Living room and Bedroom in Post Soviet style inspired by poor and is some ways scary Russian reality.
This project developed for Twin Soul game prototype, includes living room and bedroom (according real Russian room standards) with many objects suitable in Russian manner of life. All objects shown in the scene designed in one style and can perfectly suit for AAA class game in the genre of horror, adventure or shooter. Each object was measured in centimeters for the most realistic look. The whole scene has a slight weariness and dilapidation. The developer can construct his own room using modular pieces, change the color of the walls, floor, etc. Props and geometry were textured using maps for PBR (Albedo, Metallness, Roughness, Normal).
Physically-Based Rendering: Yes
Texture Size: Varied (1024 to 2048)
Vertex Count Varied
Number of Meshes: 194
Number of Materials and Material Instances: 75
Number of Textures: 228
Intended Platforms: Windows, OSX, Linux, PlayStation 4, Morpheus, Xbox One, Oculus, SteamVR HTC Vive
Platforms Tested: PC
Documentation Included: No
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