Post Soviet Corridor and Balcony

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This pack was developed for the Twin Soul game demo, and includes a corridor and balcony (according to real Russian room standards) with many objects common to Russian life.

  • Supported Platforms
  • Supported Engine Versions
    4.15 - 4.17

Description


This pack was developed for the Twin Soul game demo, and includes a corridor and balcony (according to real Russian room standards) with many objects common in Russian life. All objects shown in the scene are designed in one style and are perfectly suitable for a AAA class game in the genres of horror, adventure or shooter. Each object was measured in centimeters for the most realistic look. The whole scene has a slight weariness and dilapidation. The developer can construct his own room using modular pieces, change the color of the walls, floor, etc. Props and geometry were textured using maps for PBR (Albedo, Metallness, Roughness, Normal).


VIDEO 1

VIDEO 2

Technical Details


Texture Size: Varied (1024 to 2048)

Collision: Yes - custom.

Vertex Count: Varied

LODs: 226

Number of Meshes: 248

Number of Materials and Material Instances: 108

Number of Textures: 326

Supported Development Platforms: Windows, OSX, Linux, PlayStation 4, Morpheus, Xbox One, Oculus, SteamVR HTC Vive

Supported Target Build Platforms: PC

Documentation: No

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