Post Process Shader Pack v1.2

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Collection of Very Customizable, Stylized and Retro Post Processing Materials.

  • Supported Platforms
  • Supported Engine Versions
    4.8 - 4.15

Description


NEW! Version 1.2!

Create the stylized look you've always wanted. The shaders have been developed for maximum flexibility, customization and performance. From a blueprint technical drawing style to an anime-inspired cel-shader to retro 8-bit and black and white styles or anything in between, this material collection will get you the look you want. They have also been designed to work together, allowing you to quickly develop unique looks and styles to make your project stand out from the crowd!

Package includes:
NEW! Custom Depth support for all materials! Painstakingly coded for the best quality possible!

*ToonShader: A REAL toon shaded look for your project that uses the full UE4 lighting pipeline: Shadows, highlights and effects all work seamlessly.

*InkAndPaper: Create detailed and beautiful illustrative outlines based on your scene's geometry and normal maps.

*Pixelize : Give your project that 8-bit retro feel without having to change but a few sliders. Can also be animated for that classic SNES Mode7 transition magic!

*Crosshatch: Simulate hand-drawn hatching or a black and white dithered look!

*Posterize: Quick and simple way to add a toon-shading or illustrative look to your project.

*Halftone: Awesome Pop-Art style half-toning or fine newsprint-style rendering.

*FakeLighitng: Define simple light directions and colors to quickly and easily light your entire scene without a single real light. Great for giving a simple, stylized look to environments.

Also:
Tons of Customized Material Instances demonstrating the flexibility of each post process material .
Demo level with UMG HUD and pre-made Post Process Volumes for you to copy-paste right into your own maps!

Technical Details


Intended for Desktop

Fly Through Preview: youtu.be/lGlB7vL2ifw

More Information:
tomshannon3d.com/2014/10/PostProcessPackVol1.html

Number of Textures: 5 Textures ranging in size from 500x500 to 2048x2048
Number of Materials: 6 Post Process Materials and 16 Customized Material Instances

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