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Handcrafted melee weapons with variations and blood effects for your survival, horror or even beat 'em up game projects.
Contains melee weapons with variations, emissive (for burning effect) and blood textures, a flame particle system and a blueprint to modify its direction with the swing of the weapon. Meshes are available in both static and skeletal mesh format.
Scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Size : 4096x4096
Collision: Yes, custom and automatically generated
Vertex Count: 2000 average, 800 to 15000
Number of Meshes: 29 Static and 29 Skeletal versions
Number of Particle Effects: 1
Number of Blueprint Actors: 2
Number of Materials and Material Instances: 25 Materials, 25 Instances
Number of Textures: 54 Textures
Intended Platform: PC, MAC, Mobile and Consoles
Platforms Tested: PC