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Flexible pickup and inventory system, easily integrated in any project. 2 examples included with multiplayer support.
This is an inventory and pickup system done in Blueprint, the system can easily be integrated in your project even if you already have your pickups made.
Latest update: Gamepad support and other improvements Watch here
The pickup system uses a data table where you can add and modify your pickups information easily.
The inventory is very flexible and offers a variety of interactions and mouse actions, the inventory offers many customization as well.
You can control what interacts with what and handle every action that's occurring in your inventory like drag and drop, mouse clicks, etc.
Number of Blueprints:
Pickup Textures: The pickup Textures were captured in game, other pickup Textures like frag grenade were done by me in Photoshop.
Input: (Keyboard, Mouse)
Network Replicated: (Yes)
Supported Development Platforms: (Windows, PS4, Xbox)
Supported Target Build Platforms: (Windows, PS4, Xbox)
Important/Additional Notes: Please check out the 2 examples included.
Gamepad support, valid/invalid highlights and more Watch here