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Smooth replicated ragdoll blend from physics to animation during standing up process.
Plugin is a mix of code and example content that will allow anyone to make it's own blend from ragdoll to get up animation during standing up process.
It make possible to replace any fall animation, removing necessity to play knock down animation that is synchronized with standing up animations. That kind of approach allow for physically based knock downs, that will blend to just a few getting up animations. Basically allowing to reduce animation overhaul and makes any game more fun.
Code is flexible enough to extend it even more.
It can be extended to support more get up animation, thus allowing for even more realistic behavior.
! Newest version for UE4.18 implements multiplayer ready feature !.
Number of Blueprints: 2
Number of C++ Classes: 4
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Desktop