Physics Based Helicopter Starter Kit Template (Third Person)

Klian -
Average Rating:  
X Rating Failed

Physics Based Helicopter Starter Kit Template (Third Person) / Network Replicated / Easily customizable and adaptable

  • Supported Platforms
  • Supported Engine Versions



Update 1:

Demo: (Windows only)

This is an easy to use physics based helicopter Starter Kit Template made 100% by Blueprints and is network replicated.

There are many customizable features like:

  • Meshes and Textures
  • Sounds
  • Explosions
  • Applied Forces
  • Vehicles calibration and stability
  • Vehicles speed and control
  • Vehicles and characters stats (like health, damage, impact rules, etc.)
  • Drowning mechanic
  • Animation settings
  • Number of passengers

Update 1

  • New forward force direction (with graphic direction debug in blueprint)
  • Fuel consumption
  • New camera control
  • Modify camera distance
  • Grab system with cable
  • Modify cable length
  • Underwater sound and postprocess effect

IMPORTANT: Play levels as "Standalone Game" to test helicopters to get the correct result

+ Inclusive Blueprint Nativization Working

Technical Details


  • Third Person Character based project
  • Physics Based Helicopter master actor with customized children
  • Damage system based on impact force, speed, and personalized damage coefficient (x3 types: damage vs vehicle, vs character, and to self if it's not one of the previous)
  • Network Replicated, multiplayer damage and passenger seats
  • Drowning engine system
  • Basic HUD

Working on:

  • Rotor collisions and damage
  • Racing tracks
  • Weapons
  • Documentation

Number of Blueprints: 10

  • BP_MasterHeli (+6 children)
  • BP_Passenger
  • BP_Water
  • BP_HeliExplosion
  • BP_HeliController
  • BP_HeliHUD
  • HeliGameMode
  • ThirdPersonCharacter

Input: Keyboard

W/S = Forward / Backwards

A/D = Turn Left / Right

Q/E = Roll Left / Right

SpaceBar = Go Up

C = Go Down

F = Interact / Exit Heli

P = Reset

Mouse Wheel: Camera regolation


Mouse Wheel: Modify cable length

Left Shift + Mouse Wheel: Camera regolation

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: [Coming soon] but Blueprints are fully commented

Important/Additional Notes: Play levels as "Standalone Game" to test helicopters to get the correct results.



Previous Next
  • Edit
  • Preview
  • Help
Login to comment
X Report this Comment
X Attention

X Edit this Comment
  • Edit
  • Preview
  • Help
X Remove this Comment

Are you sure you want to remove this comment?

X Attention