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This is a small set of optimized and scalable assets to be used for a desert environment.
An environment set inspired by the Painted Desert in Arizona, it falls somewhere between realistic and stylized. The assets are designed to be used in a variety of ways, with performance at the forefront. Desert props include Prickly Pear Cactus, Sage, Wheatgrass, Boulders, Sandstone rubble and a whole lot more!
Collision: Yes on most assets.
Vertex Count: 192 to 49,152
LODs: YES avg. 3
Number of Meshes: 15
Number of Materials and Material Instances: 26 (with 4 Material Functions)
Number of Textures: 51
Supported Development Platforms: PC, Mac