Optimized Rocks

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A set of 22 hand optimized rocks and rock surfaces from photoscans, low performance impact, LODs + collision, camera distance based normal detail map, looks great in any environment!

  • Supported Target Platforms
  • Supported Engine Versions


The Optimized Rocks asset pack was created to look beautiful AND run smoothly on both high, and low end machines with very low impact on performance. These rocks and rock surfaces have been carefully hand retopologized (not automatically reduced) from extremely high poly count photoscans, in order to remain faithful to the original scans, and for optimization. Each mesh is very scalable, and includes a material with a distance fading normal detail map, also, each mesh has 4 automatically generated LODs (adjustable) and auto convex collision.

Watch the content video here!: https://www.youtube.com/watch?v=QH1RV4DhZt4

Tutorial: https://www.youtube.com/watch?v=YEL8vITwsLY

Technical Details



Texture Sizes: 4096 / 2048 / 1024 (and 512 detail) 

Collision: Yes, Auto Convex

Vertex Count: Highest 56 - 7896, Lowest (LOD) 16 - 1483

LODs: Yes, 2 - 4 levels

Number of Meshes: 22, + 1 Bonus

Number of Materials: 18

Number of Textures: 96



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