Omic Chiptune Player

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Chip tune format player plugin for UE4

  • Supported Platforms
  • Supported Engine Versions
    4.18

Description


VGM demo: https://youtu.be/B7i-nA2UOjM

NSF demo: https://youtu.be/Rd_3fXMg2dI

Click for the game that uses this plugin.


OmicGME is a plugin for UE4 that plays chiptunes.

Currently supported formats:

VGM,GYM,SPC,SAP,NSF,NSF,AY,GBS,HES,KSS


Currently supported platform: Win32, Win64.

Mac/Linux/Android/iOS will be supported in the future on demand.

Technical Details


Features:

  •  Play VGM,GYM,SPC,SAP,NSF,NSF,AY,GBS,HES,KSS formats
  •  Configurable Channels
  •  Changable Playback Tempo


Code Modules:

  •  GMELibrary
  •  GME
  •  GMEEditor


Number of C++ Classes:

  • ODSoundWaveProcedural
  • OmicGMEComponent
  • OmicGMEObject


Network Replicated: No

Supported Development Platforms: WIN32 WIN64 for now.

Supported Target Build Platforms: WIN32 WIN64 for now.

Example Project: https://mega.nz/#!ZDADjLZa!iAOr_EAi-fNIO7VcRak4fa5MdORqgFI7xPcr1v_yYBA

Example Project for 4.20: https://drive.google.com/file/d/1Ue9mvZRiPm1iJJC0po-FgEUrV3TcyODI/view?usp=sharing

You need to own the plugin to run example project.

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