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Light up your city's, and street's with these old Blueprint based Streetlamps!
Combinations of four old streetlight pole, four fixtures, and tree unique streetlamp all in all 12 mesh/BP. All lamp perfectly fit into an East European, or a ruined city environment.
• (15) mesh +1 for lightshaft
• (15) Blueprint
• (9) material
• (15) material instance
• (15) 1024*1024 texture
• (2) 1024*2048 texture
• (30) 2048*2048 texture
Tricount: LOD0: 6000-1200, LOD1: 3200-900, LOD2: 2300-800
Physically-Based Rendering: Yes
PBR Albedo, Normal, AO, Roughness Maps.
LODs, Collisions, Lightmaps, and simple Blueprints included.
Recommended Lightmap resolution: 256(for ironpole based lamps: 512)
All model have four 2K base texture(Diffuse, normal, glossiness, metal)
All models can light
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: No
Included two new lamp(2 mesh, 2 blueprint, 2 material, 2 material instance, and 8 texture);
Turned on "Use emisive for static lighting" option in all Blueprint.
Included three new lamp(3 mesh, 3 blueprint, 3 material, 3 material instance, and 8 texture);
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