Ocean Material Pack

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This is a dynamic, customizable ocean material. It can be used to create many different ocean variations for your environment.

  • Supported Platforms
  • Supported Engine Versions
    4.17-4.18

Description



Material Options vid: https://gfycat.com/PhonySlipperyGyrfalcon

Example 1: https://gfycat.com/LastCircularGreyhounddog

Example 2: https://gfycat.com/DismalHonestAmericanwarmblood


This is a dynamic, customizable ocean material. It can be used to create many different ocean variations for your environment.

Included in this material is dynamic shore foam, foam on top of the large waves. Color blending between shallow and deep water and a gerstner function for generating large waves.


Should work right out of the box. The example scene included will show the material in action.

Technical Details


Features: (Please include a full, comprehensive list of the features of the product)

  • Dynamic shore foam around landscape and any object that intersects with material.
  • Shallow and deep water color blending
  • Gerstner function with flexible controls for large waves
  • Flexible normal map blending controls

Texture Resolutions: (complete list)

  • 3 1024X1024 res normal textures
  • 1 1024X1024 rgb packed mask texture


Number of Materials: 2 material functions, 1 material, 3 material instances

Do Materials derive from a Master Material with instances as variation: (Yes)

Number of Textures: 4

Supported Development Platforms: (Desktop PC)

Supported Target Build Platforms: (4.17.1)

Documentation: https://drive.google.com/file/d/0B7tAsl3ap4mdTDB5Vm1hR05pY28/view?usp=sharing

If you have further questions, you can email me here: pkseverud@comcast.net

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