Necro's Bone Box

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A pack of high quality skull and bone props for adding atmosphere to any project.

  • Supported Platforms
  • Supported Engine Versions
    4.9 - 4.17

Description


"Plodding through the desert, the hero comes upon remains of indeterminate origin, picked clean by vultures." Every game needs the right props to set the mood and tell the story. Necro's Bone Box contains high quality meshes scanned from real bones using photogrammetric techniques. There are two variety of cow skull, a nilgai antelope skull, a deer skull with magnificent rack, a ram skull, and two human skulls (one with separate jawbone). Also included are a cow pelvic bone, cow leg bone, deer antlers, cow spine, and cow bone fragment. These bones are versatile! Necro's Bone Box is perfect for adding a macabre tone to your horror game. Every western needs a cow skull! That bear cave you're working on wouldn't be complete without a deer skull among the remains of its last meal. How will you know the bad guy's a serial killer if he doesn't have a room full of human skulls?

Additional info on my site: link

***June 2017 Update adds boar jaw, human femur, and skull wall and skull ground materials.***

Example of a couple of the skulls in a scene: Artstation. Scroll down the Artstation page for a color version.

Sketchfab of deer skull: Deer skull
Sketchfab of deer skull: Human skull
Sketchfab of cow skull: Cow skull

Technical Details


Physically-Based Rendering: Yes

Texture Size:
Each mesh uses a diffuse, normal , roughness, and ambient occlusion texture. For the skulls, each texture is 4096 x 4096. For the
leg bone and the antler, the textures are 4096 x 2048. For the pelvis and jaw bone, the textures are 2048 x 2048.

Collision: Yes, automatically generated

Vertex Count:
Lowest: 1500
Highest: 8500

LODs:
Each mesh comes with LOD 0 through 3.

Number of Meshes: 14
Number of Materials and Material Instances: 1 master material, 14material instances
Intended Platform: Desktop

***More details on my site: link

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