Narrative Quest Editor

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Instantly adds a full quest system to your game, including a Node-Based Quest Creator and Ingame Quest Journal.

  • Supported Target Platforms
  • Supported Engine Versions


If you need a quest system in your game within 10 minutes look no further!


Perfect for any genre of game! If you need quests, missions, or tutorials, Narrative is the solution.

Supported features:

  • Optional Steps
  • Different quest endings depending on choices
  • Subquests (Quests within Quests)
  • Non-Linear quests (Steps can be done in any order)
  • Secret choices (Hidden in Quest Journal)
  • On Succeeded event for giving rewards to the player etc if required
  • On Failed event for punishing player, restarting quest, etc if required
  • Much, much more! (Please leave a comment if you have a question)

Narrative comes with a fully featured Node-based quest editor, all the quest functionality you need exposed to both Blueprints and C++, and an optional Quest Journal if you need one.

See the documentation link for a YouTube video showing how to make your first quest in 9 minutes.

Creating quests is made to be as non-technical as possible, so you can focus on storytelling, with all the technical details handled for you behind the scenes.

Technical Details


  •  A node-based Quest Creator
  •  Quest Manager Component, which handles all quest functionality
  •  Quest Overlay, which includes a Quest Journal and in game Quest updates

Code Modules:

  •  QuestPlugin (Runtime)
  •  QuestPluginEditor (PreDefault)

Number of Blueprints: 2

Number of C++ Classes: 14

Network Replicated: No

Supported Development Platforms: Windows, Linux

Supported Target Build Platforms: Windows, Android, PS4, Xbox One, GearVR, Linux, Oculus, Vive

How It Works:

Make a Quest with Narrative:

Example Project:



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