MUTK SQLiteDB

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SQLite functions will be handled by Unreal Engine 4's blueprint. Structures can be constructed directly as columns of tables and serialized data can be handled.

  • Supported Target Platforms
  • Supported Engine Versions
    4.18-4.21

Description


Small attention:

I am Japanese and I am using machine translation because I do not have English writing skills.



This plug-in created as one of Mitsunagi Studio's Utility Toolkits (MUTK) wraps the functions of SQLite, and it can be linked with Blueprint.

Currently supported functions are as follows.


  • Three types of database (regular file, temporary file, on-memory database)
  • Set up a table with the property name of the structure as the column name of the table
  • SQLite bind parameter support
  • Data of structure can be bound (You can easily insert structure data using this)
  • When instance data etc. can be serialized, serialized data can be exchanged as BLOB data
  • Importable from DataTable asset


This plug-in is one of the byproducts that I myself made for game development, and functions may be expanded or changed in the future.

Technical Details


Features:

  •  Wrapping SQLite features
  •  Compatible with SQLite's bind function
  •  Read and write structure and instance data as serialized data
  •  Importable from DataTable asset (It is also possible to specify whether to import including Row Name)


Code Modules:

 MUTKSQLiteDB (Runtime)


Number of Blueprints:

 1 Blueprint macro library


Number of C++ Classes:

 2 C++ classes


Network Replicated:

 No


Supported Development Platforms:

 Windows


Supported Target Build Platforms:

 Windows

 (Scheduled to support other platforms in the future)


Documentation:

 http://mitsunagistudio.net/ue4/mutksqlitedb/ (*Sorry for the site in Japanese)


Example Project:

 http://mitsunagistudio.net/ue4/mutksqlitedb/ (*It is at the bottom of the page here)



Version History (only the latest version is listed):


1.1.1

  • Fixed: Package build fails


1.1.0

  • Added: corresponds to UE 4.20
  • Added: Blueprint function to import and handle including the RowName column of DataTable asset
  • Fixed: Build fails
  • Fixed: Incorrect comments on some explanations
  • Fixed: Some missing comments

1.0.0

  • First edition

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