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Add penetration, air resistance and realistic ricochet to Unreal Engine instantly. Bullets interact with meshes differently depending on their material. Compatible with physobjects, destructible meshes and multiplayer supported.
NOTE: Owners of the previous product version can download this here.
Demo 122MB: Download Windows 64 (no purchase required)
Use physics to create immersive gunplay that goes above and beyond the current generation of first person shooters.
Code Modules: RMPP - Runtime module
Number of Blueprints: 19 (11 projectile types and 8 multiplayer blueprints).
Number of C++ Classes: 1
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Example Project: Download (requires plugin)
Important/Additional Notes: Multiplayer blueprints are provided as an example only and are not a full multiplayer solution. While c++ is not required to use the plugin, Visual Studio 2017 may be necessary to build it (free community edition is fine). Moving objects are overlap only in multiplayer as determistic path is impossible - locations are always slightly different on different machines.