Multiplayer Components

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Multiplayer Components

  • Supported Target Platforms
  • Supported Engine Versions
    4.21

Description


With these components you don't have to code the health, armor, etc., every time you are making a multiplayer game. Its as easy as adding the component, then coding when to remove/add things from the component. It can be used for many different multiplayer games. I am also planning to add more components to make the multiplayer game creation easier.

Technical Details


Features: (All Replicated)

  •  Health Component (Replicated health over network, works with armor component)
  •  Armor Component (Replicated health over network, reduces damage taken from remove health function)
  •  Level Component (Replicated level over network, it allows the user to level over network, works with XP)
  •  Mana Component (Replicated mana over network, it allows the user to have mana over network)
  •  Stamina Component [Replicated stamina, allows the user to use sprint functions and run over network]
  •  Wallet Component (Replicated wallet component, allows the user to have economy over network)

Number of Blueprints: 6 + (Demo Blueprints to help you get started)

Input: W, A, S, D, LMB, RMB, LSHIFT

Network Replicated: Yes!

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Plenty of comments inside of the demo folder.

Technical Information: Most of the components given in this pack have plenty of get and set code and comments on them to help you use them. Inside of the character Blueprint, all of the Blueprints are laid out clearly for you to read. You can also edit all of the components to your own needs for just your game if you use widgets and such.

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