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Multipacker is an Unreal Engine 4 Plugin editor for Textures and Bake Materials inside Unreal Engine. Its greatly helpful for every Project, allowing a great save of texture memory, a great and fast simplification on the workflow.
MultiPacker is an Unreal Engine 4 Plugin editor for manipulate Textures and Bake Materials, Channel Packing or SDF Images; everything done inside Unreal Engine.
Its greatly helpful for Mobile Projects, allowing a great save of texture memory.
More than Pack Textures and Materials, MultiPacker have a lot of tools to give a faster creation and iteration of the content.
MultiPacker gives tools to extract the Tile on Materials, Blueprints, and on UMG. A iteration on the MultiPacker Asset updates the information of the Tile and you don't need to make changes where you had use it.
MultiPacker now its free, allowing everyone enjoy and use it; if you want to support MultiPacker you can do it in Patreon. https://www.patreon.com/EstudioCheke
MutiPacker will grow with your support.
Documentation with detailed explanation of every function and use, https://cheke.github.io/MultiPacker/
Changelog 1.12 :
Supported Development Platforms: Win64, Win32
Supported Target Build Platforms: Win64 , Win32, Android