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Multipacker is an Unreal Engine 4 Plugin editor for Textures and Bake Materials inside Unreal Engine. Its greatly helpful for every Project, allowing a great save of texture memory, a great and fast simplification on the workflow.
MultiPacker is an Unreal Engine 4 Plugin editor for manipulate Textures and Bake Materials, Channel Packing or SDF Images; everything done inside Unreal Engine.
Its greatly helpful for Mobile Projects, allowing a great save of texture memory.
More than Pack Textures and Materials, MultiPacker have a lot of tools to give a faster creation and iteration of content. Features an easy system to make on the fly UMG Buttons and Images, Variables are exposed to Animate and do some fancy animations.
Documentation with detailed explanation of every function and use, https://cheke.github.io/MultiPacker/
MultiPacker uses Materials To Process the Textures, you can look at them but if you modify, the functionality can be loosed
I have a Version for 4.16 I will continue to develop from there
Changelog: Version 1.06:
-Added Support to decode MSDF, improvements on SDF and a code reorganization for the next release.
Supported Development Platforms: Win64, Win32
Supported Target Build Platforms: Win64 , Win32, Android