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Mount and Taming Blueprint

Lone Pioneer Studios - Blueprints - Feb 10, 2016
21
3.9 out of 5 stars(21 ratings)
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This system includes both a TOP DOWN and a THIRD PERSON Mount and Taming Blueprint System.

  • Supported Platforms
  • Supported Engine Versions
    4.10 - 4.26
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.
Top Down Preview: youtube.com/watch?v=WkH_sHfGjK4
Third Person Preview: youtube.com/watch?v=qEZnLQIj5K8

This system includes both a TOP DOWN and a THIRD PERSON Mount and Taming Blueprint System. On the Taming System, by default, taming is set to require an item to tame; this can easily be converted to a skill based system, or disabled if not required. Once tamed, Animals can be commanded to follow or stay, these commands can be issued individually using the Alt Use key when in Interaction range. Or to all tames from any distance using the ALL Commands. Other uses of this system include if you want to have pets that follow your player, Such as summoned pets and vanity pets.

We've also included a Summoned Mount blueprint for those that do not require a taming system. This BP can be used in a number of ways, one example would be to spawn behind the player and have it run over to the players location. In the demo it is kept at a very basic and we summon the mount next to the player and It can mounted with the primary use key and dismissed with the alternate use key.

Technical Details


List of Features:

• Top down Template

• Click to move particle effect

• Third Person Template

• Intractable items

• Interactive Text system

• Floating Text system

• Tamable Mount system

• Summon mount system

• Usable item interface with Primary and Alternate use


Number of Blueprints: 18 (+ example content)

Intended Platform: Desktop

Platforms Tested: PC

Documentation Included: Blueprints are commented and easy to follow

Important\Additional Notes: Tutorials and additional information located on the forum support thread.


**known bugs when updating to 4.26**

  • Simple_move_to_location in the TopDownMountPlayerController BP has become depreciated. Simply delete the depreciated function and connect to the new version of simplemovetolocation. A new version has been submitted to market as of 12/18/2020

No other errors reported.