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This Moon concept features an advanced landscape master material. The landscape is textured using a method of procedural alpha blending, and consists of no painting. We used 6 layers for a randomized natural appearance, and a 7th layer was included in order to compensate for background texture tiling using pixel depth. All textures are of a 4k quality with high detail normal and displacement maps.
Physically-Based Rendering: Yes
4096: 18 (Diffuse, Normal, Roughness)
Collision: Yes, Automatically Generated
Vertex Count: N/A (Landscape Mesh)
LODs: N/A (Landscape Mesh)
Number of Meshes: 1
Number of Materials: 1
Number of Material Instances: 1
Number of Textures: 20
Intended Platform: Windows
Platforms Tested: Windows 10
Documentation Included: (Yes\No)
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