Modular Vertex Collapse System

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This pack allows you to easily create a black-hole type effect where you can collapse the vertices of a mesh on a specific position.

  • Supported Target Platforms
  • Supported Engine Versions



This pack provides an easy and modular approach to vertex collapsing/squashing. You can easily setup actors to act as the instigator of the collapse or the one who’s getting collapsed, most of the code is abstracted, so you should be able to integrate this to your project without complications.

I’ve also included a few practical examples of this system:

  • Item pickups
  • A moving blackhole
  • A warp gate system

They’re available on the overview map, all of the code is commented so you should be able to modify these examples to your liking. If you have any issues, feel free to contact me:

Technical Details


  • Material function that handles the vertex collapse effect
  • Actor Component that allows the actor owner to get affected by the vertex collapse
  • Child Actor to do the vertex collapse effect by radius
  • Different practical examples of this system (a black hole, a warp game, item pickups)

Number of Blueprints: 16

Input: N/A

Network Replicated: No

Supported Development Platforms: Only tested on Windows

Supported Target Build Platforms: Only tested on Windows




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