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A collection of high fidelity, abandoned, broken wood and brick buildings, rocks and foliage. Can be used to create run-down structures with vibrant vegetation.
A collection of quality, modular brick and wood structures with colorful foliage, beautiful and customizable translucent water surface for your project. Includes number of top quality, carefully crafted meshes with customizable shaders and high resolution textures. Most materials have in-engine vertex paintable features like wetness, moss coverage and color variation, all customizable to suit your project. If required, buildings can be created with enterable interiors. Includes a demo map of a small run-down town.
Do Materials derive from a Master Material with instances as variation: Yes
Physically-Based Rendering: Yes
Texture Size : from 512 to 4k
Collision: Yes, mostly hand made.
Vertex Count: from 90 to 11906
Number of Meshes: 306
Number of Materials and Material Instances: 20 materials, 123 instance
Number of Textures: 106
Engine Compatibility: 4.16 and up
Intended Platform: PC
Platforms Tested: PC
Documentation Included: No
Important\Additional Notes: has proper lightmap UVs for baked lighting.
Contact and support: firstname.lastname@example.org