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Set of high quality Sci-fi experiment/ medical assets, the modular assets in this pack suitable in many other Scifi scene
Level preview: https://www.youtube.com/watch?v=3TIUgRbcFzg
Cinematic showcase: https://www.youtube.com/watch?v=f6L0nB0C4kY
Modular demonstration: https://www.youtube.com/watch?v=1uoUc4R67lQ&t=16s
360 Image(Facebook do compress the image to low quality):
Presenting a high quality environment- Modular Sci-Fi Experiment/ Medical Facility
This pack include an high quality and high density PBR material (Perfect for high quality First person shoter game] game ready model for your project, including the building modular mesh for you to build the endless possibility of building layout. Also including few mesh actor Blueprint with light placement and particle to speed up level design speed, decal material have parameter function like color, roughness, dirt, detail roughness, color variation.
This pack also come with an Demo map (1 big room, 1 corridor area, 1 small room and 1 medium room].
-To reduce the texture size, Double click the texture and manually type desire texture size in "Maximun Texure Size " tab
-The modular building mesh are build for 2 side, which another side can be use for exterior/ another room wall
-The best snapping point is 50 unit for Modular mesh
-Sometime it will have "Texture Streaming Error" on the demo map, please rebuild the Texture streaming data or Increase the texture streaming pool size.
Collision: Yes, Auto and manual
Vertex Count: 10848 to 44
LODs: Lod 0, 1, 2,3
Number of Meshes: 73 static mesh, 4 Animated Mesh
Number of Particles: 1
Number of Animation: 7
Number of Materials and Material Instances: 7 Master, 39 Instance, 1 Particle Mat, 7 Decal Mat
Number of Textures: 126 (RMA Packed)
Supported Development Platforms: Windows
Supported Target Build Platforms: High-end PC, XboxOne, PS4
Important/Additional Notes: Most of the modular part best snapping point is 50 unit
Graphic card epic quality test fps result: Running averange 45~65 fps in GTX780, Averange 75~95 fps in Gtx 1070.
How to build texture streaming pools- https://docs.unrealengine.com/latest/INT/Engine/Content/Types/Textures/Streaming/Building/index.html
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