Modular Buildings Fully BP

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Modular Buildings to place many kinds of houses

  • Supported Platforms
  • Supported Engine Versions
    4.18

Description


Preview: https://www.youtube.com/watch?v=klTSTajyf8M&t=69s


Modular Buildings are fully created with Blueprints.

Just place the Actor in your map and you have a complete house.

No correct placement for walls/meshes is needed, but you have the oppinion to build your house manually with placing the the walls, windows and doors.

You can change many parameters such as Size, Material, add a gutter for rain, and much more.

To set the door to open/close and have transparent windows just change the Variable "Walked On?" to true. You can open the door by clicking on the left mouse button.

If the Variable is set to false, you have a dummy-door and black windows.

Technical Details


Features:

  •  Fully customized Materials
  •  Stairs, Walls, Windows, and more
  •  85 Materials, also with substance
  • Doors can open/close



Technical Details:


Texture Size: 512 to 2048

Collision: Custom and Auto

Number of Meshes: 23 and changeable

Number of Materials: 85 with Substance Graph Instances (for a better clarity in Materials-Folder)

Number of Textures: 430 inkl and Substance Textures

Supported Development Platforms: Windows

Supported Target Build Platforms: 4.18

Documentation: See the preview video

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