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Adds powerful Node Editor designer for Missions and objectives. Robust solution provides parallel quests, notifications, history, log.
Example project 4.21 - don't forget to download and check it (works with a plugin only)
Great extension for Editor which provides easy design pipelines for Missions, quests, objectives and events. If you are looking for designing tool where within a seconds you build simple or very complicated missions, this solution is just for you.
Mission & objective plugin comes with many examples and demo maps. It support side quests and multiplayer!
Recently added support for savegames on the server for all clients! Every mission gives flexibility to trigger additional condition in any time. There are no worries of adding extra reward to player when special objective is completed, spawning particles when mission is activated, showing additional messages on Mission start / end.
It's robust system of delegates connected to widgets. Five of different approaches shows how useful it can be in any time.
Even if plugin is mostly implemented in code it exposes everything to blueprints which makes setting up missions like a child play.
Number of Blueprints: 24
Number of C++ Classes: 26 - 7 (runtime) / 19 (editor)
Multiplayer support: Yes
Supported Platforms: Win32, Win64, Mac